![]() ![]() You will always need at least 2 on the same channel, whether it's a custom object or a default Transporter. Once you have the required items in your own objects, follow the usual setup procedures outlined in the rest of this document. (The "TeleportBeacon" object is not modifiable, so you won't be able to change the animation within that object.) If you wish to use your own animation, the name will need to be TP anim (thus it will need to be modifiable so you can rename it), but otherwise you can use any animation. The scripts will look for the "Flasher" object and the "TP anim" animation, and will throw a script error if they are not there, but the transporter will still work. * The "ACCESSLIST" notecard, for Transporter configuration * The "TeleportBeacon" object, for the click > menu > choose destination > sit method of operation. ![]() What is absolutely required for operation? TeleportBeacon object (This is the ball that is sat on for teleportation) If you make changes to the contents, allow a minute for the script to re-read the notecard configuration.Ĭurrently, the contents of the Transporter are as follows: ![]() If you wish to use your own object as a teleporter, simply copy the contents of any Transporter to your inventory and then drop in the object of your choosing. This image will show you what needs to be changed to alter the hover text: Change the text in the "description" field to match what you want the hover text to say.Open the ACCESSLIST notecard and set floatytext to either "YES" or "NO" depending on whether you want hover text or not.This picks up the wording you have in the "description" field of the Transporter pad. The logo prim is just a flat cylinder, so you can retexture that as you would any other legacy prim. Prim: The sculpted edging prim is simply tinted - you can retint it to whatever color you like.If it's not in the shipping crate, ask Casper Warden or Sphynx Soleil for a copy. Mesh: Look for the Transporter AO Bake for the mesh Transporter.Simply move the pad to the new location, and the network will update automatically. You will need to keep those first 11 characters different between all the Transporter pads out, in order to not confuse the users of your Transporter system. If you are seeing ((destinationname 1)), ((destinationname 2)), ((destinationname 3)) and so on, it means those first 11 characters are duplicated across multiple destination points. The maximum number of characters that fit on a popup menu button is somewhere around 11 characters. You need to use the "Name" field, not the "description" field, as shown in the image below: Simply rename the pad inworld, and the network will update automatically. Wait a few seconds for them to communicate with each otherĬONGRATULATIONS, you now have a fully working teleport system!.Rez at least one additional Transporter pads where you want them.Rez one Transporter pad where you want to start.On the SL Marketplace On PrimBay In the Second LIfe Grid Basic Transporter Setup ![]() The transporter is an easy to use auto-configuring teleporter.ĭon't have one? You can find it in these locations: 6.3 Setting Transporter to Only Work When Rented.5.1 Linking To/From Pads Owned by Others.4.7 Block Linking To/From Pads Owned by Others.4.5 Tenant Access Only (When Connected Rental Unit is Rented). ![]()
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